PHB: Starting Money & Equipment

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PHB, Ch 1, Pp 14 (Step-By-Step Characters) 5. Choose Equipment

Your class and background determine your character’s starting equipment, including weapons, armor, and other adventuring gear. Record this equipment on your character sheet. All such items are detailed in chapter 5.

Instead of taking the gear given to you by your class and background, you can purchase your starting equipment. You have a number of gold pieces (gp) to spend based on your class, as shown in chapter 5. Extensive lists of equipment, with prices, also appear in that chapter. If you wish, you can also have one trinket at no cost (see the trinket table at the end of chapter 5).

Your Strength score limits the amount of gear you can carry. Try not to purchase equipment with a total weight (in pounds) exceeding your Strength score times 15. Chapter 7 has more information non carrying capacity.

PHB, Ch 5, Pp 143 (Equipment) Starting Equipment

When you create your character, you receive equipment based on a combination of your class and background. Alternatively, you can start with a number of gold pieces based on your class and spend them on items from the lists in this chapter. See the Starting Wealth by Class table to determine how much gold you have to spend.

You decide how your character came by this starting equipment. It might have been an inheritance, or goods that the character purchased during his or her upbringing. You might have been equipped with a weapon, armor, and a backpack as part of military service. You might even have stolen your gear. A weapon could be a family heirloom, passed down from generation to generation until your character finally took up the mantle and followed in an ancestor’s adventurous footsteps.

Starting Wealth by Class
Class…………………….Funds
Barbarian………………2d4 x 10 gp
Bard…………………….5d4 x 10 gp
Cleric……………………5d4 x 10 gp
Druid……………………2d4 x 10 gp
Fighter………………….5d4 x 10 gp
Monk…………………………5d4 gp
Paladin…………………5d4 x 10 gp
Ranger………………….5d4 x 10 gp
Rogue…………………..4d4 x 10 gp
Sorcerer………………..3d4 x 10 gp
Warlock…………………4d4 x 10 gp
Wizard………………….4d4 x 10 gp

PHB: Starting Money & Equipment

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